Guilty Gear - Model review and making-of shaders in Blender : r/Guiltygear
Guilty Gear Stylized shader in Blender's EEVEE (Part 4 of 4) - Tutorials, Tips and Tricks - Blender Artists Community
Averiff on X: "@AerthasVeras ArcSys Blender shader is AMAINZG, I can't believe this is in blender. Content creators can do SO MUCH with this, they even made a video tutorial on how
Guilty Gear Stylized shader in Blender's EEVEE (Part 1 of 4) - YouTube
ArtStation - Guilty Gear Stylized Shader in Blender (P2 of 4)
GitHub - Aerthas/UNITY-Arc-system-Works-Shader: Shader created to emulate the design style of Arc System Works games such as Guilty Gear and Dragon Ball FighterZ. Created using Amplify Shader Editor.
Is there a way to manually control vertex/face normals to get a more consistent toon shader? - Blender Stack Exchange
Guilty Gear XRD Shader playground - Game Development - Epic Developer Community Forums
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Niall on X: "I really didn't want to hand edit normals, so I came up with this method of using an ID Mask to manipulate the normals in the shader. All of
Guilty Gear Stylized shaders in Blender (proof of concept and layout) | This is #realtime #render in #Blender with the initial layout for Part 4 of the #GuiltyGear #Stylized #Shaders in #EEVEE